daTwitch and nebadon, both infamous opensim developers did an interesting experiment over the weekend: they patched mono and rebuild it with the --with-large-heap configuration option and then load tested OpenSim — result: you get way more bang for your buck!
so, i’ve updated the mono-build script to include that patch and also use the large heap configuration option. admittedly, they did use mono from its SVN trunk, so i’m not sure how much the script will help, but, have a go and let me know how it works out.
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